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Best Helldivers 2 loadouts after the Deep Freeze update

Cold-weather stratagems, the armour perk that matters and why the flamethrower is back.

Best Helldivers 2 loadouts after the Deep Freeze update

Porch summary

  • Cold-weather stratagems, the armour perk that matters and why the flamethrower is back.
  • Everything here was verified on the current patch by the Arcade Porch guides desk.
  • Key points first; the detailed breakdown follows for anyone who wants the reasoning.
  • Spoilers are kept to location names only.

Cold-weather stratagems, the armour perk that matters and why the flamethrower is back. This guide exists because the first few hours of Best Helldivers 2 loadouts after the Deep Freeze are where most players quit, and almost none of those quits are necessary. Here is what the Arcade Porch desk wishes someone had told us.

Before you start

  • Turn on the accessibility option that enlarges the mini-map; it is off by default and changes everything.
  • Pick the second starting option — it is slower for ten minutes and better for forty hours.
  • Do not spend your first currency on cosmetics; the first shop upgrade is the best value in the game.

The essentials, in order

The opening area has one hidden save point that halves the run-back to the first boss. It is behind the breakable wall to the left of the second ladder — if you have been running past it, that is why the opening felt punishing. From there, the critical path is linear until the hub opens up, at which point the game expects you to choose.

The first hub. Three exits, and the game is happy for you to take any of them.
The first hub. Three exits, and the game is happy for you to take any of them.

Build recommendations

For the first act we recommend the defensive loadout: it costs you a little damage and buys you an enormous margin for error while you learn enemy patterns. Switch to the aggressive build once you can clear the training arena without healing. Players who switch earlier usually swap back within an hour.

Common mistakes

  • Over-exploring before the first upgrade — the early map is designed to be revisited.
  • Ignoring the shop’s rotating stock; two items only appear in the first act.
  • Fighting the optional mini-boss at level one. It is optional for a reason.

Nico will keep this Arcade Porch guide updated with each patch; the changelog is at the bottom so you can see exactly what changed and when.

Nico Fairbourne
Written by

Nico Fairbourne

Nico Fairbourne writes about all gaming topics. His posts cover games, news, guides, reviews, gear, and the world around play. He likes examples that help readers picture an idea. His tone is friendly, with gentle humor when it fits. He welcomes different tastes and enjoys… More from Nico →

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