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The Arcade Porch desk

Our Writers

Three voices, one porch. Every Arcade Porch story is reported, played and written by the people below — no content farms, no syndicated filler.

Nico Fairbourne

Nico Fairbourne

Staff Writer · Arcade Porch

Nico Fairbourne writes about all gaming topics. His posts cover games, news, guides, reviews, gear, and the world around play. He likes examples that help readers picture an idea. His tone is friendly, with gentle humor when it fits. He welcomes different tastes and enjoys questions that start a good chat. Nico likes story games, odd quiz questions, and designing invites for made up parties. He aims to keep his writing useful even when the topic is playful. He explains the main point before adding extra details. He wants readers to learn something and enjoy the time they spend reading.

Tessa Brindle

Tessa Brindle

Staff Writer · Arcade Porch

Tessa Brindle writes about all gaming topics, including games, news, guides, reviews, and gear. She explains why something works, not just which steps to follow. Her writing is clear, lively, and patient with readers. She breaks tricky ideas into parts that are easy to grasp. Different goals can lead to different choices, and she makes room for that. Tessa enjoys picture puzzles, model kits, and turning small tasks into friendly challenges. She notices patterns and likes asking what they mean. Her posts give readers useful ways to think through a problem. She hopes learning about games can feel fun too.

Felix Calderon

Felix Calderon

Staff Writer · Arcade Porch

Felix Calderon writes about all gaming topics. He covers games, news, guides, reviews, gear, and the stories around play. He likes linking a new idea to something readers already understand. His tone is lively without losing sight of the main point. He explains older names and ideas when they need some background. Felix enjoys poster art, windup toys, and making music lists with unusual themes. He likes the small details that make things worth remembering. His posts pair clear answers with room for readers to form their own views. He wants gaming to feel open, varied, and fun to explore.